

This is great into Warlocks playing imp, Demon Hunters with Reverse Magic, or Priest with Mass Dispel. This is great into melee cleaves where you need to kite as the additional slow will help with this.ĭiamond Ice Trap makes your freezing trap unbreakable and stops all damage and healing. The stun is a secondary effect as the talent is mostly used for the slow, so you do not need to continually spam Steady Shot if you are unable to do so.

This is primarily used for the slow but does add a 4 second stun to every third Steady Shot as well. It helps counteract HoTs that these healers rely on.Ĭonsecutive Concussion adds an additional slow to Concussive Shot.

This makes your dispel and interrupt reduce the duration of beneficial magic effects by four seconds. This will provide varying levels of value depending on the situation.Īnd Tranquilizing Darts is then another niche option that you can consider specifically into Restoration Druid and Preservation Evoker teams. It gives you the ability to remove magic debuffs, while simultaneously reducing damage taken.Īdditionally, we suggest having Chimaeral Sting as a default pick as you’ll always be able to get value from this to slow, silence and reduce the target’s healing and damage. It basically makes Feign Death go from useless to one of the strongest defensive buttons in PvP. In terms of PvP talents, the first pick that you will want in almost all situations is Survival Tactics. Overall, the choices in the spec tree are quite clear-cut with most top players sticking with this build for its combination of both utility and damage. It massively increases our burst damage, while the talents under it further increase its duration with Eagletalon’s True Focus and give you a huge boost to both Critical Strike chance and damage with Unerring Vision. Trueshot is another must-have talent for the cooldown reduction on Aimed Shot and Rapid Fire, as well as increased cast speed and Focus generation. We also have Volley for additional damage, while simultaneously granting you Trick Shots. This is very strong considering that both Rapid Fire and Aimed Shot also interact with Surging Shots to increase their damage and grant Aimed Shot a chance at resetting Rapid Fire’s cooldown. This, in turn, grants you Streamline that makes your next Aimed Shot cast at an increased rate.

It grants you a massive influx of damage on a very short cooldown. Starting at the top, a must-have pick is Rapid Fire. It gives you similar options to the ones you get from Steel Trap, making it a very versatile ability. To get to these talents, of course, we will take all of the must-haves along the way. It’s great for combining it with the rest of your burst damage. It can be utilized to peel for your team, reduce your damage intake or even set up kills.ĭeath Chakram gives you some nice on-demand burst that deals high upfront damage and increases the target’s damage taken on top of it.Įxplosive Shot deals some impactful damage after three seconds. Steel Trap provides us with some added control, which has a ton of uses. Our goal here is to obtain the three capstone talents in Steel Trap, Death Chakram and Explosive Shot. The core of the build gives you a very solid baseline that will be taken in 99% of your games. There isn’t that much variation on the class tree.
